Summary:
ASSETTO CORSA includes a career mode, a list of special and unique events and challenges, as well as fully customizable single player and multiplayer modes, featuring quick races and race weekends including a free practice session, qualifying session and race. Discover the drag race mode, drift challenges and much more! Four driving-assist profiles (gamer, racer, pro and a fully customizable mode) allow players of all nature to enjoy the simulation at their desired level. The game offers advanced setup options and telemetry for data analysis; dynamic simulation of the tyre rubber deposited on the track depending on the number of laps; an adjustable time of the day mode featuring sun position calculated in real-time, depending on the geographical coordinates of the track and sun curve according to the time and date to get the same light conditions as on the actual tracks. Every single feature has been programmed into our industry-leading physics engine to simulate and replicate each car’s personal character and bring the most unique driving experience ever created on PC and consoles. Experience the monstrous turbo lag and incredibly high power output of the Lotus 98T from the turbo era in the ‘80s, the evolution of drivetrains through the pioneer Audi Sport quattro four-wheel drive system and the mighty complex all-wheel drive of the Lamborghini Aventador SV. Feel the effects of the four independently moving aero flaps on the Pagani Huayra and the brutal power of the hybrid systems in the McLaren P1. Listen to the last V8 engine from Scuderia Ferrari’s 2013 F138, equipped with KERS and DRS systems, and then hop into the 2015 SF15-T and be amazed by the ever-increasing complexity of state-of-the-art power units featuring advanced turbo and ERS systems.
Introduction:
Assetto Corsa introduces an innovative and fully customizable app-based overlay system that provides full customization of the information the driver wants to see on the screen. Moving the mouse pointer on the right side of the screen, the driver can select his favourite apps from the applications bar, placing them everywhere in the visible area. With the app system being based on Phyton, gamers with programming skills can create their own apps and run them in the game: this is what makes Assetto Corsa “YOUR Racing Simulator”. Set it up to your liking and enjoy your tailor-made experience!
Game Type:
Assetto Corsa (Italian for “racing setup”) is a sim racing video game.
Sim (simulated) racing is the collective term for computer software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from “arcade” driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.
Game play:
Assetto Corsa is a racing simulation that attempts to offer a realistic driving experience with a variety of road and race cars through detailed physics and tyre simulation on race tracks recreated through laser-scanning technology. It supports a range of peripherals like mouse, keyboard, wheels, gamepads, triple-displays, TrackIR head tracking and VR head-mounted displays as well as Nvidia 3D Vision and professional motion systems. The software can be extended through modded third-party content.
The game allows to adjust realism settings fitting the experience of the player, ranging from artificial to “factory” or entirely disabled assists. A variety of session modes and session settings are available for offline and online play. Offline campaign, special events, custom championships, hotlap, quick race, drift, drag and race weekend sessions can be played alone or against AI. A server manager tool allows to create servers for online sessions, LAN sessions are also supported.
When joining an offline/online session players can adjust their car through a setup interface. Depending on the car this includes gear ratios, tyre compounds, tyre pressures, fuel, suspension settings like anti-roll bars, wheel rates, ride height, packer rates, travel range, damper settings like bump stops and rebounds, heave dampers, alignment setting, drivetrain settings for differential lock and preload, hybrid settings, adjustments to the wings, brake bias, brake power, engine limiter, etc. Assists like traction control and ABS, turbo boost, KERS, ERS and engine brake settings and brake bias can be adjusted on the fly through hot-keys.
The in-game HUD consists of multiple “virtual desktops” that allow to manually place a wide variety of “apps” anywhere on-screen, and the selection can be expanded through custom apps written in the Python language. The API allows access to the session and simulation data through external LCDs or phone apps and the simulation exports telemetry data in a compatible format for professional data analysis software. Assetto Corsa’s laser focus on the driving experience works wonders – and when it comes to replicating the simple, brilliant pleasure, there’s no other game right now that does it better.
Assetto Corsa features an advanced DirectX 11 graphics engine that recreates an immersive environment, dynamic lightning and realistic materials and surfaces. The advanced physics engine is being designed to provide a very realistic driving experience, including features and aspects of real cars, never seen on any other racing simulator such as tyre flat spots, heat cycles including graining and blistering, very advanced aerodynamic simulation with active movable aerodynamics parts controlled in real-time by telemetry input channels, hybrid systems with kers and energy recovery simulation. Extremely detailed with single player and multiplayer options, exclusive licensed cars reproduced with the best accuracy possible, thanks to the official cooperation of Car Manufacturers. ASSETTO CORSA has been developed at the KUNOS Simulazioni R&D office, located just inside the international racing circuit of Vallelunga, allowing the team to develop the game with the cooperation of real world racing drivers and racing teams.
The circuits have been developed using Laser scan technology, in order to guarantee the highest level of accuracy possible in reproducing real world motor racing environments. Monza, Silverstone, Imola, Mugello, Spa, Brands Hatch and many more tracks, including the historical reproduction of Monza, that brings again to life the legendary Sopraelevata, the high-speed oval where races were staged until 1961. The Assetto Corsa physics engine is all new, using practical knowledge acquired from working closely with the elite of motorsport in order to engineer the best possible accuracy of physics and tactility of feeling. A physics engine like this begs to be used with officially licensed contents: Abarth, Audi, BMW, Classic Team Lotus, Ferrari, KTM, Lamborghini, Lotus cars, McLaren, Mercedes, Scuderia Glickenhaus, Pagani, Porsche, Tatuus and many more!
Enjoy ASSETTO CORSA using any kind of game device: keyboard, joypad, joystick, steering wheels including any kind of professional device and the most common motion systems. ASSETTO CORSA is also compatible and ready for Oculus and OpenVR/VIVE, triple monitor view, Track IR and 3D VISION. Assetto Corsa includes a career mode, a list of special and unique events and challenges, as well as a fully customizable, single player and multiplayer modes featuring quick races, custom championships, race weekends including free practice session, qualifying session and race. Drag races, drift challenges and much more! Four driving assist profiles (gamer, racer, pro, plus a fully customizable profile) allow any kind of player to enjoy the simulation at their desired level.
Porsche Pack Volume 3:
Porsche Pack Volume 3 is following the first two DLC packs in being dedicated to the Porsche brand, introducing a selection of seven different vehicles. The pack places an emphasis on modern-day Porsche racing cars, including the latest Porsche 911 RSR 2017, the entire 991 GT3 racing line and the latest 2016 Le Mans-winning 919 Hybrid, while also featuring two of the German brand’s most iconic racing cars, the 908 Lang-Heck and 917 K. Volume 3 also brings players one of the most coveted modern road cars of the modern-day Porsche line-up, the Porsche 911 R, completing a perfect mix between road cars as well as modern and historic racing models.
The cars:
Porsche 911 RSR 2017
Porsche 911 GT3 Cup 2017
Porsche 911 GT3 R 2016
Porsche 919 Hybrid 2016
Porsche 908 LH
Porsche 917 K
Porsche 911 R
Porsche 911 Turbo S
Porsche 911 RSR 2017: “While retaining the typical 911 design, this is the biggest evolution in the history of our top GT model,” These are the words of Dr. Frank-Steffen Walliser, head of Porsche Motorsport, on the all-new Porsche 911 RSR 2017. The 2017 Le Mans and WEC racing machine produces around 510bhp at 8000rpm and features a mid-engine configuration. This brand new Porsche GTE/GTLM racecar has been designed from scratch, and features an ultra-modern, flat-six engine positioned in front of the rear axle.
Porsche 911 GT3 Cup 2017: The rear of the world’s most-produced GT racing car now houses a 4-litre, six-cylinder flat engine for even more drive. Thanks to thoroughbred motorsport technology, the compact engine with direct fuel injection delivers peak performance of 357 kW (485 hp). A range of innovative details also improve efficiency in addition to engine perfor-mance, ensuring even better durability of the naturally aspirated engine in racing mode and reduced maintenance costs. Porsche manufactures the 911 GT3 Cup on the same production line as the 911 road car in its main plant in Stuttgart-Zuffenhausen. The basic race tuning is performed at the Weissach motorsport centre, where vehicles are also thoroughly tested by a professional race driver prior to delivery to the customer. Some 3031 units of the 911 GT3 Cup have been built-in the 996, 997 and 991 model lines since 1998. This makes the brand cup racing car from Stuttgart the most-produced and most-sold GT racing car in the world. The new 911 GT3 Cup will be used in the 2017 race season, initially exclusively in the Porsche Mobil 1 Supercup and in the Porsche Carrera Cup Deutschland, as well as in North America.
Porsche 911 GT3 R 2016: Based on the 911 GT3 RS production sports car, the 911 GT3 R has been designed as customer sport race car for GT3 series around the world. In developing the more than 368 kW (500 hp) racing nine-eleven, special attention was paid to lightweight design, better aerodynamic efficiency, reducing consumption, improved handling, further optimised safety as well as lowering service and spare parts costs. The lightweight body design of the 911 GT3 RS production sports car featuring intelligent aluminium-steel composite construction has proven to be the ideal basis for the race car and its cutting-edge four-litre flat-six unit is largely identical to the high-performance production engine of the road-legal model.
Porsche 919 Hybrid 2016: The WEC regulations lay down strict requirements relating to efficiency, safety and sustainability in motorsports. In short: vehicles that are designed for the future. These requirements have inspired Porsche’s engineers to carry on what Porsche has been doing for over 60 years. Avoiding an either/or approach to isolated technologies, and instead examining every possible detail without losing sight of the overall picture. In the LMP1 class, the principle of dominance through maximum performance will give way to the demand for efficiency. For the first time in the race’s history, all of the works teams in the top classification must compete with hybrid racing vehicles. Porsche’s choice of combustion engine was born out of an efficiency-optimized approach: a highly compact, turbocharged four-cylinder 2-liter engine with direct fuel injection. The combustion engine is supported by two energy recuperation systems. Years of experience in designing Sports Cars helped us to reduce the weight of individual components even further. The sports prototype is made mainly of carbon. In addition, the engine made of high-strength aluminum and the use of magnesium and various titanium alloys also helped to achieve the ideal system weight.
Porsche 908 LH: The 908 debut came in the Monza 1000km race on April 25 1968. In September of the same year it was driven at the 24 Hours of Le Mans: here the 908s were the fastest cars in qualifying and the early stages of the race, however, unlucky for them the repair rules were misinterpreted by Porsche team leaders, resulting in their disqualification. Things went better in next year’s race: although Jacky Ickx won in a Ford GT40, Hans Herrmann’ 908 LH finished in 2nd place, just a few seconds behind due to a brake pad issue towards the end of the race.
Porsche 917 K: The bad results of the 917 in the 1969 forced Porsche to review the aero design, since its main problem was handling at high speeds. Those improvements gave birth to the 917 Kurzheck: that year this car won 7 out of 10 races, smashing the record distance by 190 miles at the 24 Hours of Daytona (724 laps).
Porsche 911 R: The chassis of the new 911 R is based on the 911 GT3 and provides extremely sporty day-to-day driving. The tuning is extremely direct and the vehicle lies as low as the 911 GT3. All the chassis control systems have been adapted to the manual transmission. At low speeds, the specially adapted system on the new 911 R steers the rear wheels in the opposite direction to the front wheels. This increases agility, particularly in tight bends. During high-speed manoeuvres, the system steers the rear wheels in the same direction as that of the front wheels. This enhances stability, particularly at high driving speeds. The large-volume flat-six naturally aspirated engine sits right at the back of the new 911 R. Its high-performance unit delivers an impressive maximum engine speed of 8,500 rpm. With its 4-litre displacement it delivers 368 kW (500 hp), corresponding to an output of 92 kW 125 hp) per litre. The maximum torque is 460 Nm at 6,250 rpm. With the very short shift travel of the 6-speed GT sports manual transmission, the 911 R accelerates from 0 to 100 kmh in only 3.8 seconds – provided you’re nimble with the shift lever. Top speed is reached in 6th gear: at 323 kmh. Power development of this kind is only possible with a high power-to-weight ratio. With the new 911 R this is a remarkable 2.7 kg/hp.
Porsche 911 Turbo S: Porsche has always promised performance. The 911 Turbo S keeps that promise in an exceptionally impressive way: with a 3.8-litre, twinturbo six-cylinder engine that has even larger turbochargers than the 911 Turbo. Developing 427 kW (580 hp), the maximum torque is 750 Nm. You accelerate from 0 to 100 kmh in a breathtaking 2.9 seconds. And reach 200 kmh in 9.9 seconds. Top speed: 330 kmh. From a technical point of view, the 911 Turbo S is just as well equipped as the 911 Turbo. In terms of performance, however, the specification is even more elaborate. Porsche Dynamic Chassis Control (PDCC) provides active roll stabilisation and enhances the neutral handling further. The Porsche Ceramic Composite Brake (PCCB) improves braking performance. New 20-inch 911 Turbo S wheels have a central locking device – technology derived directly from motor racing. The design of the 911 Turbo S is accentuated in a number of ways: on the outside, tailpipe trim in black chrome and SportDesign exterior mirrors with their V-shaped base
Features:
The amazing features of Assetto Corsa can only be experienced after your first install on your OS.
NEXT GENERATION RACING SIMULATOR: Never seen on any other racing simulator such as tyre flat spots, heat cycles including graining and blistering, very advanced aerodynamic simulation with active movable aerodynamics parts controlled in real-time by telemetry input channels, hybrid systems with kers and energy recovery simulation. Extremely detailed with single player and multiplayer options, exclusive licensed cars reproduced with the best accuracy possible, thanks to the official cooperation of Car Manufacturers.
LEGENDARY TRACKS: The circuits have been developed using Laser scan technology, in order to guarantee the highest level of accuracy possible in reproducing real world motor racing environments. Monza, Silverstone, Imola, Mugello, Spa, Brands Hatch and many more tracks, including the historical reproduction of Monza, that brings again to life the legendary Sopraelevata, the high-speed oval where races were staged until 1961.
EXCLUSIVE CARS
HARDWARE COMPATIBILITY: Enjoy ASSETTO CORSA using any kind of game device: keyboard, joypad, joystick, steering wheels including any kind of professional device and the most common motion systems. ASSETTO CORSA is also compatible and ready for Oculus and OpenVR/VIVE, triple monitor view, Track IR and 3D VISION.
Advanced setup options and telemetry for data analysis; dynamic simulation of the tyre rubber deposited on track, depending on the car laps; an adjustable time of the day mode, featuring sun position calculated in real-time, depending by geographical coordinates of the track and by the sun curve according to time and date, in order to get the same light conditions of the real tracks!
MODDING & CUSTOMIZATION: Assetto Corsa will allow for considerable customisation and modification, in order to satisfy the expectations of professional sim racers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to reproduce and share their cars and tracks, taking advantage of the same editing tools developed and used by the developers of the game.
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System Requirements:
Minimum Requirements:
OS: Windows 7 Sp1 – 8 – 8.1 – 10
Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
Memory: 2 GB RAM
Graphics: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 15 GB available space
Sound Card: Integrated
Recommended Requirements:
OS: Windows 7 Sp1 – 8 – 8.1 – 10
Processor: AMD Six-Core CPU, Intel Quad-Core CPU
Memory: 6 GB RAM
Graphics: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 30 GB available space
Sound Card: Integrated
Download size:
Total download size of all files are 13.28 GB.
This game is divided into 3 parts where both files consists of 4.99 GB of data and the last third part consist of 3.30 GB of data.
Note:
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