Introduction:
DiRT Rally 2.0 dares you to carve your way through a selection of iconic rally locations from across the globe, in the most powerful off-road vehicles ever made, knowing that the smallest mistake could end your stage. You will need to rely on your instincts with the most immersive and truly focused off-road experience yet, including a new authentic handling model, tyre choice and surface derogation. Power your rally car through real-life off-road environments in New Zealand, Argentina, Spain, Poland, Australia and the USA, with only your co-driver and instincts to guide you.
Race on eight official circuits from the FIA World Rallycross championship, complete with licensed Supercars and support series. Develop your team and cars around race strategies, and progress through a varied selection of Events and Championships in both a single player Career Campaign and a competitive online environment.
Game Type:
Dirt Rally 2.0 is a racing video game.
The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games.
Game play:
Dirt Rally 2.0 is a racing video game focused on rallying and rallycross. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. The game features stages in Argentina, Australia, New Zealand, Poland, Spain and the United States. Codemasters also announced plans to expand the game through the release of downloadable content. Dirt Rally 2.0 lets players choose between a total of fifty cars, including World Rallycross Supercars and eight circuits from the FIA World Rallycross Championship. Every car can have its setup adjusted before before a race.
These are definitely necessary, as the game now also features a new weather modelling system where changes in the weather affect the relative level of grip and require players to take a more nuanced approach to driving. The weather also affects visibility in stages. The surface of the stages is also subject to degradation; as more cars pass over a stage, more than 100 layers ensure that the road surface will start to shift and break up, affecting grip levels. The gameplay therefore demands maximum concentration, especially as some tracks take more than 10 minutes to complete. There is no rewind function and damages not only have a visual but also mechanical effect.
The “My Team” mode introduced in Dirt 4 is expanded upon, requiring players to hire specialist engineers to maintain the car. Damage sustained during a rally carries over from event to event. Players are also able to make a wider range of strategic choices, such as tyre compounds; softer tyres offer more grip but wear out faster, while harder tyres are more durable but produce slower stage times. Codemasters is planning to introduce a more comprehensive tutorial for setting up the car to make the process more accessible for newcomers, amateurs and players who have been deterred from exploring setup options in the past.
DLC follows a fortnightly schedule, and will include the return of rally locations from the first game, as well as cars such as the Škoda Fabia and BMW M1.
DiRT Rally 2.0 features several improvements made over its predecessor. The first of these is track degradation, which sees the track’s surface becoming progressively more degraded in condition depending on what position the players start an event in. Starting in the highest position leads to tracks that have not been driven upon, but have loose material on the surface. The positions behind the highest starting positions mean driving on a track that is in good condition, with the loose material also having been swept away by drivers who drove ahead of the player. Following this, dropping down in starting positions leads to tracks and surfaces that have progressively more wear and tear and are harder to drive on, with each track having over one hundred layers subject to degradation.
This game also have the following features:
Weather effects
Damage Systems
Locations
Career Mode
Weather effects:
Weather effects have also been enhanced, and now have a greater affect on the condition of tracks. For instance, during or after rainfall, tracks become wetter and muddier and thus require different handling thanks to changed traction, and are harder to drive on. Players are thus required to adjust their driving style based on the condition of the track, which can be further compounded by visibility during daytime or nighttime. Another things players must now keep in mind is tire wear and tire composition. Tires made of softer materials allow for greater grip and traction, but wear out faster, and as such are better for shorter courses and events. Conversely, tires made of harder materials provide slower stage times, but are more durable, and thus are better suited to longer courses.
Damage Systems:
Damage systems and physics have also been expanded upon. Throughout an event, depending on how the player drives, their vehicle can sustain damage to various parts and components, such as flat tires. Damage has a visual impact, but also impacts driving and performance, and can also lead to vehicles no longer being in a state, at which point they have to be disqualified from the event. Players can carry multiple spare tires with them during an event, but the weight of their vehicles also increases on the basis of how many tires they are carrying, which impacts their performance. Flat or damaged tires can be replaced during events, but this leads to time penalties. Vehicles also have persistent damage, which means they carry damage incurred during a race even after that event is over. Said damage has to be fixed between events, and players have to decide how thorough they want these fixes to be. While more thorough fixes lead to better conditions for the car, they take more time, and can thus result in the player having to start the next event behind several other racers, leading to a degraded track. Less thorough fixes take less time, but run the risk of not being as permanent.
Locations:
During races, certain actions can also lead to time penalties, such as cutting corners during rallycross events, respawning the vehicle back on the track after reckless driving, or starting a rally event before the pre-event countdown is finished. The game also features handcrafted tracks, as opposed to the procedurally generated tracks that were used in DiRT 4. These tracks six different locations for rally events and eight different tracks across rallycross events.
The rally locations are Catamarca Province in Argentina, New England in the United States, Łęczna County in Poland, Hawkes Bay in New Zealand, Monaro in Australia, and Ribadelles in Spain. The officially licensed FIA WRC rallycross tracks are Silverstone in England, Höljes in Sweden, Trois-Rivières in Canada, Lohéac in France, Hell in Norway, Mettet in Belgium, Montalegre in Portugal, and Barcelona in Spain. There are also a total of 50 cars included in the game, with more planned to be added on as DLC. The categories for vehicles in rally events are H1 (FWD), H2 (FWD), H2 (RWD), H3 (RWD), Group B (RWD), Group B (4WD), Group A, R2, R4, R5, and Rally GT. The categories for cars in rallycross events are Crosskart, RX Super 1600s, RX2, and RX Supercars. The likes of Porsche, Datsun, BMW, Ford, Skoda, Audi, Subaru, Renault, Volkswagen, Peugeot, Citreon, Mitsubishi, Opel, Lancia, and Fiat are all represented across various categories of vehicles.
The game also has a Historic Championships mode, which allows players to play through rally events throughout the 1960s, 1970s, and 1980s, complete with vehicles from the era. There is also a Time Trial mode, as well as a Custom mode, which lets players create their own events with whatever locations and vehicles they choose to have. These custom events can be played both online against other players, as well as offline. The “My Team” mode from DiRT 4 also returns, which sees players building up their garage with vehicles, and also hiring specialists engineers for the maintenance of their cars.
Career Mode:
The Career Mode features both rally and rallycross events, and sees players climbing the ladders of both as they race across all available locations and progress continuously to better and improved vehicles.
Features:
The amazing features of Dirt Rally 2.0 can only be experienced after your first install on your OS.
OVER 50 OF THE MOST POWERFUL OFF-ROAD CARS EVER BUILT Tear through environments with an iconic roster of historic and modern-day rally cars, VW Polo GTI R5, Mitsubishi Lancer Evolution X & Citroen C3 R5. Also take on the challenging power of the Chevrolet Camaro GT4.R.
6 REAL LIFE RALLY LOCATIONS Take the wheel through the stunning environments of New Zealand, Argentina, Spain, Poland, Australia and the USA.
FEEL YOUR RACE Improved handling, surfaces, fallibility and environments deliver the most authentic and focused off-road experience ever.
THE OFFICIAL GAME OF THE FIA WORLD RALLYCROSS CHAMPIONSHIP Race at Barcelona, Montalegre, Mettet, Lohéac Bretagne, Trois-Rivieres, Hell, Holjes and Silverstone in a multitude of different series.
DEVELOP YOUR OWN TEAM Create a team, hire your staff and expand your garage of vehicles as you choose.
TUNING Tune your vehicle to suit your driving style and environmental characteristics. Alleviate wear and tear by configuring each car’s set-up, and upgrade your parts to ensure your vehicles are ready for whatever challenge lies ahead.
GET COMPETITIVE Race the entire DiRT Community in Daily, Weekly and Monthly Challenges, with worldwide leaderboards and events.
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System Requirements:
Minimum Requirements:
Requires a 64-bit processor and operating system
OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10
Processor: AMD FX4300 or Intel Core i3 2130
Memory: 8 GB RAM
Graphics: AMD HD7750 or NVIDIA GTX650Ti
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space
Sound Card: DirectX® Compatible soundcard
Recommended Requirements:
Requires a 64-bit processor and operating system
OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10
Processor: AMD Ryzen 5 2600X or Intel Core i5 8600K
Memory: 8 GB RAM
Graphics: AMD RX Vega 56 or NVIDIA GTX 1070
DirectX: Version 11
Network: Broadband Internet connection
Storage: 50 GB available space
Sound Card: DirectX® Compatible soundcard
Download size:
Total download size of all files are 17 GB.
This game is divided into 36 parts where each file consists of 460 MB of data and the last part consist of 400 MB of data (At approx).
Note:
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