Summary:
Doom is a first-person shooter video game developed by id Software and published by Bethesda Softworks. A reboot of the Doom series, it is the fourth title in the main series and the first major installment therein since the release of Doom 3 in 2004. The game was released worldwide on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016. The game is powered by id Tech 6.
Introduction:
This game is played entirely from a first-person perspective, with players taking the role of an unnamed marine, as our player battles demonic forces from Hell that have been unleashed by the Union Aerospace Corporation on a future-set colonized planet Mars. The gameplay returns to a faster pace with more open-ended levels, closer to the first two games rather than the slower survival horror approach taken by Doom 3. It also features environment traversal, character upgrades, and the ability to perform executions on enemies known as “glory kills”. The game also supports an online multiplayer component and a level editor known as “Snap Map”, both co-developed with id Software by Certain Affinity and Escalation Studios respectively.
gameplay:
Modes:
This game contains three types of modes which are given in detailed below:
Single Player
Multi-Player
Level Creation Tools
Single Player:
Doom‘s single-player mode has “badass demons, big guns, and moving really fast” as key principles, according to id Software Executive Producer Marty Stratton. Throughout levels of industrial and corporate fields of a Union Aerospace Corporation (UAC) research facility on Mars and then of Hell, as the combat system puts emphasis upon momentum and speed, the game allows players to perform movements such as double-jumps and ledge-climbs. The approach is known as “push-forward combat”, which discourages the players, playing from the “Doom Slayer”‘s perspective, from taking cover behind obstacles or resting to regain health. Players instead collect health and armour pick-ups by killing enemies. “Glory Kills” is a newly introduced melee execution system wherein, when enough damage has been dealt to an enemy, the game will highlight it and allow the player to perform a quick and violent melee takedown as well as reward the player with extra health.
The game features a large arsenal of weapons which can be collected and freely switched by players throughout the game and require no reloading. Weapons that are recurrent throughout the series, including the super shotgun and BFG 9000, make a return. However, in the case of the latter, the BFG only has a very small ammunition capacity but is extremely powerful. Similarly, the chainsaw returns, but has been reintroduced as a special-use weapons that relies upon fuel, but can be used to instantly cut through enemies and provide a greater-than-normal drop of ammunition for the player.
Many enemies from the original games such as the Revenant, Pinky, Mancubus, and Cyberdemon also return, with many also redesigned. Doom‘s campaign was made to be over 13 hours long, and the “Ultra-Nightmare” difficulty level features permadeath, which causes the save game to be lost once the player dies.The campaign also features 13 maps.
Many of the levels have multiple pathways and open areas, which allow players to explore and find collectibles and secrets throughout the levels. Many of these collectibles can be used as part of Doom‘s progression system, including weapon mods, rune powers and Praetor Suit upgrades. Weapon points, which come from field drones, allow the player to unlock alternate modes of fire for many weapons, such as explosive shots and different rate and output of firepower. Each of the weapons’ firing modes can be further upgraded using weapon tokens, and they can only be maxed out by completing a challenge related to the use of said firing mode. Runes, once found, transport the player to a separate arena to perform a combat challenge that, when successfully completed, grants different abilities such as better equipment drops from fallen enemies. Players can also upgrade their “Praetor Suit” by increasing health, armor, ammunition by retrieving special tokens from dead marines. Other pickups include small Doom guy figurines and data files that expand on the characters and story.
Additionally, each of the game’s levels contains a hidden lever that opens an area that is an extract of a classic level from the original Doom or Doom II. Finding each of these areas unlocks them, making them accessible from the game’s main menu in a section called Classic Maps.
Multi-Player:
In Doom‘s multiplayer mode, several modes, such as team death match and its variation “Soul Harvest”, as well as freeze tag, warpath (King of the Hill with a moving ‘hill’), domination, and “Clan Arena” (team last man standing with no pickups), exist within the game. Players can also use power-ups and teleporters in a multiplayer match. They can pick up a pentagram, one of the power-ups featured, to transform into and fight as a demon. There are four demons available initially in the game, each of which has different abilities: the Revenant, the Baron of Hell, the Mancubus, and the Prowler. At launch, the game featured nine maps.
Players will be granted experience points upon each match. After they have collected sufficient experience points, players can level up, by which new armor, skins, weapons, and power-ups would be unlocked for players to use. Both the player character and weapon can be customized extensively by applying new skins and colors onto them. In addition, players can receive hack modules while playing the game, which are special abilities that can only be used once after they are collected. There are six types of modules. Scout reveals the locations of all enemies to the player for a limited time after re-spawning, while Vital Signs shows all enemies’ health. Retribution allows players to track their last killer by showing their health and location, while Power Seeker guides players to the power weapon pickup in the game. The Resupply Timer, meanwhile, shows the re-spawn time of the power-up items. Players can also perform taunts in the game’s multiplayer.
Level Creative Tool:
Doom includes a built-in level creation tool called “SnapMap ” that allows players to create and edit maps with their own structure and game logic. With SnapMap, players can create maps for different modes, ranging from single-player levels, to co-operative or competitive multiplayer maps. When players are building a level, the game will shift to a top-down view. Players can place rooms and hallways to form a level, and connect them together. If they are not connected together, the color of the construction pieces changes to notify the player. Players can also access the X-ray camera, which temporarily removes all the walls to allow players to view the objects inside. Players can also place enemies into their maps, with the exception of the campaign’s bosses. Their artificial intelligence and stats, and the player’s own movement speed can also be modified. Players can also add additional particle effects, lighting effects, and other gameplay items like health packs and ammo pick-ups into their creations. Only in-game assets can be used, and players can not create or import their own models into the game. Levels can be tested before they are published online.
For players who do not wish to create extensively, the game features an AI conductor which automatically generates enemies. Players will receive “snap points” after they create a level, or play a level created by other users. These points can be used to unlock additional cosmetic items. Players can share their completed maps with other players. They can up vote or down vote and even modify other players’ content and share them while citing the originals’ authors.
Features:
Following are the main features of Doom that you will be able to experience after the first install on your Operating System.
It’s an excellent first person shooting game.
It is simple in its basics.
It has a lot of new weapons plus some classic weapons.
Super Shotgun and BFG 9000 are included.
It is a fast paced game.
This slideshow requires JavaScript.
System Requirements:
Minimum requirements:
Windows 7/8.1/10 (64-bit versions only)
Intel Core i5-2400 or better / AMD FX-8320 or better
8 GB RAM
NVIDIA GeForce GTX 670 (2GB) / AMD Radeon HD 7870 (2GB) or better
55GB free HDD space
Steam account
Broadband internet connection
Recommended requirements:
Windows 7/8.1/10 (64-bit versions only)
Intel Core i7-3770 or better / AMD FX-8350 or better
8GB RAM
NVIDIA GeForce GTX 970 (4GB) / AMD Radeon R9 290 (4GB) or better
55GB free HDD space
Steam account
Broadband internet connection
Size:
Size of the file is 56.12 GB
Note:
If the link doesn’t work then please use the comment site or use the request page to inform me so I can fix the link as soon as possible. Password: http://www.acmegamingzone.wordpress.com
Download file:
MegaUp
コメント