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Hellblade: Senua’s Sacrifice (V1.7)

Summary:

Set in the late 8th century, the game starts with Senua (Melina Juergens), a Pict warrior from Orkney arriving at the border of Helheim in a quest to save the soul of her dead lover, Dillion (Oliver Walker), from the goddess Hela. Senua believes she suffers from a curse, and hears “Furies”, voices in her head commenting her every actions, notably one, the Narrator (Chipo Chung), who is aware of the player’s presence and talks to them. She is also followed by the Darkness (Steven Hartley), a dark entity at the core of the curse. She carries Dillion’s severed head to use it as a vessel to his soul, and is also guided by her memories of the stories of Druth (Nicholas Boulton), a former slave of the Norsemen well versed in their legends, now deceased, who became her friend and mentor during a year-long self-imposed exile. To enter Helheim, Senua defeats both the fire giant Surt and the spirit of illusions Valravn, but as she crosses the bridge to Helheim, is attacked by Hela, who defeats her with a single blow, shattering her sword. Barely surviving the encounter, she follows visions of Druth and a man-shaped light she believes to be Dillion to a great tree where she faces four challenges linked to her past, and is rewarded with the legendary sword Gramr, strong enough to kill gods.

(Note: In Norse mythology, Gram is the sword that Sigurd used to kill the dragon Fafnir. It is primarily used by the Volsungs in the Volsunga Saga. However, it is also seen in other legends, such as the Thidrekssaga wielded by Hildebrand.)

Introduction:

In Hellblade: Senua’s Sacrifice, players are following Senua, a Celtic Warrior who is on a vision quest to fight for the soul of Dillion, her deceased lover. She is also a woman dealing with various mental health issues, like post traumatic stress disorder, depression, and psychosis. In an effort to correctly capture what it would be may like for someone dealing with these kinds of problems, Ninja Theory talked with neuroscientists and people who actually suffer from psychosis. To help people understand how that input impacted the game, it will come with a 25-minute feature called Hellblade: Senua’s Psychosis.

Game Type:

Hellblade: Senua’s Sacrifice is a dark fantasy action-adventure game.

Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate darker and frightening themes of fantasy. It also often combines fantasy with elements of horror or has a gloomy, dark (or grimdark) atmosphere, or a sense of horror and dread. A strict definition for dark fantasy is difficult to pin down. Gertrude Barrows Bennett has been called “the woman who invented dark fantasy”. Both Charles L. Grant and Karl Edward Wagner are credited with having coined the term “dark fantasy”—although both authors were describing different styles of fiction. Brian Stableford argues “dark fantasy” can be usefully defined as subgenre of stories that attempt to “incorporate elements of horror fiction” into the standard formulae of fantasy stories. Stableford also suggests that supernatural horror set primarily in the real world is a form of “contemporary fantasy”, whereas supernatural horror set partly or wholly in “secondary worlds” should be described as “dark fantasy”.

The action-adventure video game genre includes video games that combine core elements from the action and adventure genres. With the decline of the adventure game genre from mainstream popularity, the use of the term (and the hybrid term “action-adventure”) has been more liberal. It is not uncommon for gamers to apply the term “adventure” or “action” to describe the genre of fiction to which a game belongs, and not the gameplay itself. Action-adventure is a hybrid genre, and thus the definition is very inclusive, leading it to be perhaps the broadest genre of video games, and can include many games which might better be categorized under narrow genres. Typically, pure adventure games have situational problems for the player to solve, with very little or no action. If there is action, it is generally confined to isolated mini games. Pure action games have gameplay based on real-time interactions that challenge the reflexes. Therefore, action-adventure games engage both reflexes and problem-solving, in both violent and non-violent situations.

Game play:

The gameplay of Hellblade is primarily focused on exploration and combat. Players explore detailed environments based on the mythology of Norse gods and realms in order to guide Senua to her eventual goal of the underworld of Helheim. The environments can contain visual based puzzles of locating Norse runes in the world in order to unlock gates and seals, which Senua can find by Focusing on them. In addition, there are numerous Lorestones that can be collected in order to learn more information about the legends of the Northmen. Hellblade: Senua’s Sacrifice is divided in two types of gameplay:

The first allows Senua to walk freely and interact with her surroundings. Those parts focus on either story via voiceover, as Senua travels from one location to another, or the resolution of a puzzle or challenge of some kind to progress further. She can use a capacity known as “focus”, in reference to her tendency to see things differently from other people due to her condition, to trigger puzzle-related events. If she uses her focus on totems hidden throughout the game, it triggers a memory via voice-over of her friend Druth telling her of the stories of the Norsemen; activating all forty-four of them triggers a bonus cut scene shortly before the game’s climax, that extends on Druth’s backstory. Several areas feature their own exclusive mechanics or trials, such as reaching a safe zone in time before Senua dies, or using the focus ability to modify the structure of her surroundings. 

In addition, Hellblade features fights against malformed representations of Northmen who block her progression, including occasional bosses. During those fights, Senua has her sword drawn out, and is turned towards one of her enemies, on which the camera is automatically focused; she can use two kind of attacks, quick or heavy, kick an enemy to prevent it from blocking her attacks, parry, or dodge. She can also charge the opponent she is currently focusing on, to either get closer or directly attack or kick it. If she parries or dodges enough, she can use her focus ability in battle to move faster than her enemies or dissipate the shadows some of them are made of, which makes them impervious to regular attacks. Once she obtains Gramr, Senua can charge her heavy attacks for additional damage and parries more efficiently, both of which can allow her to use her focus ability. If Senua suffers a strong hit, or several hits in a row, she falls to the ground, and the player must press the corresponding button repeatedly as fast as possible before an enemy deals her a fatal blow; if she does not get back up in time, she dies. The closer she is to death, the harder it is for her to get back up; she can also die from a regular hit, if she was already very close to death.

Hellblade does not feature any HUD or tutorials. Instead, Druth, Furies, or the Darkness, provide audio indications on game mechanics, and how to progress through levels and puzzles. The Furies also provide Senua advice in battle, notably warning her if an enemy is attacking from her back. They react when Senua takes damage, and panic heavily if she is close to death: how nervous they are when she takes a hit is representative of how much damage she can still take. The nature of most apparitions, events witnessed, or voices heard, is purposely left unclear, and can be interpreted as either an actual apparition by a spirit, a memory of Senua, or a trick created by the Darkness or one of the deceptive creatures she has to face. As such, the clues given during the game are not always reliable, except for Druth’s: certain Furies try to demotivate Senua, or give false indications such as telling her she took the wrong way, or that she is walking into a trap. Another core mechanic is the possibility of permadeath, which is meant to delete the player’s save data after they surpass a number of deaths.

Certain areas of Hellblade force Senua into combat with hellish manifestations of the Northmen. When in combat, Senua has access to both light and heavy attacks with her sword that she can use in a combo system to strike her foes down. She has the ability to dodge incoming attacks and can also guard against enemy strikes. She can even parry those strikes when timing her guard correctly and temporarily stun them, though some attacks that are blocked with incorrect timing with temporarily stun her instead.

Senua can also build up her Focus in combat by successfully blocking and striking enemies, When she has gained enough, she can temporarily slow down time to allow her foes to be dispatched with ease.

Hellblade uses an automatic saving system and only holds one save file at a time for the duration of the game. Near the beginning of the story, Senua is infected with the ‘dark rot’, a corruption of her flesh on her right arm that acts as a symbol of her psychosis. The more times that she is killed, the further up her arm the rot will travel. The game warns that once the rot reaches her head, the ‘seat of her soul’, then Senua’s quest will end and all of the player’s progress will be lost.

Features:

The main exciting features of Hellblade: Senua’s Sacrifice can be experienced throughout the game after your first install.

  1. From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DMC: Devil May Cry, comes a warrior’s brutal journey into myth and madness.

  2. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.

  3. Created in collaboration with neuroscientists and people who experience psychosis, Hellblade: Senua’s Sacrifice will pull you deep into Senua’s mind.

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System Requirements:

Minimum Requirements:

  1. OS: Windows 7, 8, 10


  2. Processor: Intel i5 3570K / AMD FX-8350


  3. Memory: 8 GB RAM


  4. Graphics: GTX 770 with 2GB VRAM / Radeon R9 280X 3GB


  5. DirectX: Version 11


  6. Storage: 30 GB available space


  7. Additional Notes: Minimum spec screen resolution: 1280×720

Recommended Requirements:

Download size:

Total download size of all files are 14.26 GB.

This game is divided into 15 parts where each file consists of 990 MB of data and the last part consist of 409.6 MB of data.

Note:

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