Summary:
Mega Man is back! The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh new visual style. The new Double Gear system boosts Mega Man’s speed and power for a new twist to the satisfying gameplay the series is known for.
Introduction:
The evil scientist Dr. Wily has completed a forbidden research to attack the peaceful robotic society again. While reflecting on his younger days when he studied alongside Dr. Light, he remembered a creation of his own: the Double Gear System, a device that dramatically increases the abilities of robots, but its research was stopped due to the danger caused by pushing robots beyond their limitations, and it is related to the conflict between Dr. Wily and Dr. Light. Finishing the Double Gear System, Dr. Wily steals eight of Dr. Light’s robots and increases their abilities to use on his plans to conquer the world. In order to counter the situation, Dr. Light reluctantly decided to install a prototype of the Double Gear System that Wily created when he was younger on Mega Man, giving him new abilities to help him stop Dr. Wily’s nefarious ambitions.
Game Type:
Mega Man 11 is an action-platform game.
The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat ’em ups, shooter games and platform games which are widely considered the most important action games, though multiplayer online battle arena and some real-time strategy games are also considered to be action games.
A platform game, or platformer, is a video game genre and subgenre of action game. In a platformer the player controls a character or avatar to jump between suspended platforms and avoid obstacles. Environments often feature uneven terrain requiring jumping and climbing in order to traverse them. The player often has some control over the height and distance of jumps to avoid letting their character fall to their death or miss necessary jumps. The most common unifying element of games of this genre is the jump button, but now there are other alternatives like swiping a touchscreen. Other acrobatic maneuvers may factor into the gameplay as well, such as swinging from objects such as vines or grappling hooks, as in Ristar or Bionic Commando, or bouncing from springboards or trampolines, as in Alpha Waves. These mechanics, even in the context of other genres, are commonly called platforming, a verbificationof platform. Games where jumping is automated completely, such as 3D games in The Legend of Zelda series, fall outside of the genre.
Game play:
Mega Man 11 retains the gameplay style of the classic Mega Man series of games, and features a 2.5D graphics style with 3D polygonal characters and 2D environments. Players control Mega Man in an attempt to stop Dr. Wily from using his Double Gear system that he invented many years before, when he was at Robot University. Players travel through eight linear stages, which can be chosen in any way the player sees fit, and have to face Doctor Wily’s newest Robot Masters, including Block Man, Fuse Man, Blast Man, Acid Man, Tundra Man, Torch Man, Impact Man, and Bounce Man.
Mega Man can perform classic moves such as the chargeable Mega Buster and slide, as well as obtain new weapons by defeating Robot Master bosses at the end of each level. Unique to this game is the Double Gear system, which grants Mega Man two additional abilities: the Speed Gear and Power Gear. The Speed Gear lets Mega Man slow down time, allowing him to dodge attacks, while the Power Gear increases the attack power of Mega Man’s weaponry; both of these will overheat if Mega Man uses them too much. When Mega Man’s health is critically low, he can activate both gears to perform a powerful charge shot which can only be used once and leaves Mega Man weakened afterwards.
The game has additional features including Time Trials, Missions, Global Leaderboards, a concept art gallery and more. The game also features difficulty settings, last seen in Mega Man 10, expanding upon them for a total of four: Newcomer, Casual, Normal, and Superhero. The Nintendo Switch version has Amiibo support, which can be used to unlock in-game items.
Mega Man 11 features the usual gameplay of the classic Mega Man games, with a new feature. New to the series is the Double Gear System. The system allows Mega Man to possess two new abilities, those being the “Speed Gear” for slowing down time, and the “Power Gear” for Mega Man to charge a more powerful charged shot, shoot two charged shots together, and even power-up his special weapons as previously seen on the announcement and pre-order trailers. This is activated by pressing the front shoulder buttons on a controller based on the Gear Position (ex. PS4:
for Power Gear and
for Speed Gear) The Gears have a nasty side effect, though; as a gear is being used, Mega Man starts to overheat as indicated by a gauge above him, which slowly builds up the longer he uses a gear. The gauge can be cooled down by deactivating these gears, but if the gauge reaches maximum, the overheat will prevent Mega Man from using the Double Gear again until after the cooldown has ended. There are also Gear Recovery pick-ups that can help the Double Gear cool down faster; they come in two sizes, small and large. Mega Man can also switch between either Gear with “Gear Change” by pressing the opposite activation button. When Mega Man is low on health, he can use the Double Gear technique – i.e. activate both gears at the same time – which allows for a devastating Final Charge Shot (though special weapons can still be used) that heavily damages everything onscreen while time is slowed down, but this will leave him severely weakened afterwards until the cooldown period is over which is longer than normal, and it cannot be turned off once activated. There are also several parts sold at the store that can help improve the Double Gear’s abilities.
Mega Man is again able to use Sliding and Charge Shot. The Charge Shot now possesses the “Guard Break” ability where a fully charged shot can temporarily stun shielded enemies (such as Met or Sniper Joe), rendering them vulnerable to a quick rapid-fire attack before they regain their balance. The player can also call upon Rush to reach higher platforms, using familiar abilities such as the Rush Coil and Rush Jet (though Mega Man must defeat half of the Robot Masters to gain the ability to use Rush Jet). A new feature is that the energy meter for Rush is now present as a standard feature, negating the need to switch over to it first, but the weapon energy is now connected to both of Rush’s forms. It can also be activated or deactivated at will by pressing a button based on the controller (ex. For the default buttons for the PS4 version,
for Rush Coil, or
for Rush Jet), which can also switch Mega Man back to normal if he is equipped with a special weapon.
Unlike any past games where Mega Man would merely undergo a color change upon collecting Special Weapons, Mega Man 11 introduces a new feature where his helmet and left arm (for his Mega Buster) will also undergo a change with each special weapon besides a color change, known as “Head Gear” and “Arm Gear”, based around the design of the Robot Master the weapon is obtained from. His ability to switch between weapons without going to the menu originally seen in Mega Man 7 and most other games afterward (excluding Mega Man 9) is retained (but with positioning rearranged to buttons such as
and
instead). Players also can now use the right analog stick (or right touchpad with a Steam controller) to allow Mega Man to quickly switch to a specific weapon based on the direction used without having to go through any others first (or tapping it to return to the Mega Buster).
Energy Tanks, Weapon Tanks, and Mystery Tanks make a re-appearance in this game, along with the Store and being able to use Screws as currency again (now referred to as Bolts), which is run by Roll for the Items/Support section and Auto for the Parts section. The player has the option of equipping or un-equipping parts bought at the store, but if there are two similar parts, namely in the case of the Energy Balancer and Cooling System items that have a more powerful variant, only one may be equipped at a time. Also a number of items found in the store cannot be purchased right away and each requires their own method to be unlocked first before they can be purchased. Additionally Eddie and Beat play the same role they did in Mega Man 9 and Mega Man 10.
Mega Man 11 features four difficulty modes: Newcomer, Casual, Normal, and Superhero. Much like with Mega Man 10, the difficulty level challenge will also affect what occurs on a stage and what items can be found laying around. Once the Main Game is completed, the player can freely choose to return to any stage they wish, including the Gear Fortress stages. In addition certain parts not available in the main game are now eligible for purchase.
The evil scientist Dr. Wily has completed a forbidden research to attack the peaceful robotic society again. While reflecting on his younger days when he studied alongside Dr. Light, he remembered a creation of his own: the Double Gear System, a device that dramatically increases the abilities of robots, but its research was stopped due to the danger caused by pushing robots beyond their limitations, and it is related to the conflict between Dr. Wily and Dr. Light. Finishing the Double Gear System, Dr. Wily steals eight of Dr. Light’s robots and increases their abilities to use on his plans to conquer the world. In order to counter the situation, Dr. Light reluctantly decided to install a prototype of the Double Gear System that Wily created when he was younger on Mega Man, giving him new abilities to help him stop Dr. Wily’s nefarious ambitions.
After Mega Man has defeated four of the Robot Masters, Dr. Light explains the history of the Double Gear system. When he and Wily were students at Robot University, they both had their own ideas on how to create a new future for humans and robots. Light pursued the idea of giving robots independent thought in order to make them true partners to humans while Wily believed robots could only be accepted if they exceeded humans and became heroes with his Double Gear. Light opposed the idea due to the extreme physical exertion the system placed on robots, which made it dangerous to implement in them. A committee was held and Light’s idea was given approval over Wily’s, ending their friendship.
Mega Man defeats the remaining Robot Masters, prompting Wily to give the location of his Gear Fortress and challenge Mega Man himself. Mega Man infiltrates the fortress and defeats Wily’s latest Wily Machine. The mad scientist begs as usual, but insists Mega Man only won due to his Double Gear system. At this point, Dr. Light arrives in person to ask Wily to atone, showing that Mega Man has proven their research can work in tandem. However, Wily refuses and escapes as the fortress collapses. Mega Man, Dr. Light and Auto escape, retrieving the bodies of the Robot Masters in the process.
Back home, Dr. Light installs the Double Gear in Auto to help him work faster as they begin the process of restoring the Robot Masters
Features:
The amazing features of Mega Man 11 can only be experienced after your first install on your OS.
Each stage showcases the boss’s style and powers.
You’ll encounter stylized tricks, traps, and robotic mayhem!
Fight through tough levels and make your way to the boss.
The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh look. The stunning new visual style refreshes the series’ iconic colorfulness, combining hand-drawn environments with detailed, 3D characters.
To save the day, the Blue Bomber must battle Robot Masters and take their powerful weapons for himself, which now changes the hero’s appearance with new levels of detail. The innovative new Double Gear system lets you boost Mega Man’s speed and power for a new twist on the satisfying gameplay the series is known for.
A variety of difficulty modes makes this the perfect opportunity to experience Mega Man for the first time! Mega Man 11 also features a variety of extra modes including time trials, missions, global leaderboards, a gallery of concept art, and more!
Same great series, even after 30 years!
Defeat bosses to gain their abilities and take on new stages!
Unleash Mega Man’s greatest powers!
Mega’s got a new trick:
The Double Gear System!
Turn it on to bring the heat, but don’t overheat yourself! And to accommodate players of all skill levels, Mega Man 11 features multiple difficulties.
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System Requirements:
Minimum Requirements:
Requires a 64-bit processor and operating system
OS: OS: Windows 7, 8, 8.1, 10 (64-bit required)
Processor: Intel Core i5-3470 3.20GHz or AMD equivalent or better
Memory: 4 GB RAM
Graphics: GeForce GTX 650
DirectX: Version 11
Network: Broadband Internet connection
Sound Card: DirectSound (DirectX 9.0c or better)
Additional Notes: ・DirectX9.0c is also required ・Hardware specification target Resolution: 1080P/60FPS Display Mode: Windows Mode Anti-aliasing: OFF
Recommended Requirements:
Requires a 64-bit processor and operating system
OS: Windows 7, 8, 8.1, 10 (64-bit required)
Processor: Intel Core i5-4460 3.20GHz or AMD equivalent or better
Memory: 4 GB RAM
Graphics: GeForce GTX 760
DirectX: Version 11
Network: Broadband Internet connection
Sound Card: DirectSound (DirectX 9.0c or better)
Additional Notes: ・DirectX9.0c is also required ・Hardware specification target Resolution: 1080P/60FPS Display Mode: Windows Mode Anti-aliasing: ON
Download size:
The downloadable file size is 1.76 GB.
Note:
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