Summary:
The Prince is riding through a desert on his horse, on a quest to see his brother, Malik, and learn about leadership from him. When the Prince arrives at Malik’s kingdom, he finds it under attack by an army which is attempting to breach the treasure vaults for a great power known as “Solomon’s Army”. The Prince charges in to the city, and tracks Malik to the treasure vaults. Here, Malik says that he is fighting a losing battle and proposes to rely on a last resort or be forced to retreat. The Prince strongly objects, but Malik releases Solomon’s Army using a magical seal. Solomon’s Army is an assortment of different creatures, all made of sand. The Prince and Malik both manage to obtain halves of the seal used to keep the army contained, protecting them from being turned into sand statues, which is the fate of the rest of the kingdom.
Introduction:
The Forgotten Sands returns to the storyline established by Prince of Persia: The Sands of Time, and concluded by Prince of Persia: The Two Thrones. The game takes place in the seven-year gap between Prince of Persia: The Sands of Time and Prince of Persia: Warrior Within. The Prince character is supposed to be a cross between the character models in these two games. He is again voiced by Yuri Lowenthal.
Game Type:
Prince of Persia: The Forgotten Sands is a multi-platform, action-adventure, and puzzle-platform video game.
In video games, “third-person” refers to a graphical perspective rendered from a fixed distance behind and slightly above the player character. This viewpoint allows players to see a more strongly characterized avatar, and is most common in action games and action adventure games. Games with this perspective often make use of positional audio, where the volume of ambient sounds varies depending on the position of the avatar. There are primarily three types of third-person camera systems: the “fixed camera systems” in which the camera positions are set during the game creation; the “tracking camera systems” in which the camera simply follows the player’s character; and the “interactive camera systems” that are under the player’s control.
The action-adventure video game genre includes video games that combine core elements from the action and adventure genres. With the decline of the adventure game genre from mainstream popularity, the use of the term (and the hybrid term “action-adventure”) has been more liberal. It is not uncommon for gamers to apply the term “adventure” or “action” to describe the genre of fiction to which a game belongs, and not the gameplay itself. Action-adventure is a hybrid genre, and thus the definition is very inclusive, leading it to be perhaps the broadest genre of video games, and can include many games which might better be categorized under narrow genres. Typically, pure adventure games have situational problems for the player to solve, with very little or no action. If there is action, it is generally confined to isolated minigames. Pure action games have gameplay based on real-time interactions that challenge the reflexes. Therefore, action-adventure games engage both reflexes and problem-solving, in both violent and non-violent situations.
Puzzle platformers are characterized by their use of a platform game structure to drive a game whose challenge is derived primarily from puzzles. Enix’s 1983 release Door Door and Sega’s 1985 release Doki Doki Penguin Land (for the SG-1000) are perhaps the first examples, though the genre is diverse, and classifications can vary. Doki Doki Penguin Land allowed players to run and jump in typical platform fashion, but they could also destroy blocks, and were tasked with guiding an egg to the bottom of the level without letting it break.
Game play:
Forgotten Sands is available on all major gaming platforms and features “…many of the fan-favorite elements from the original series as well as new gameplay innovations,” according to a press release from Ubisoft. The DS, PSP and Wii versions were developed separately and feature different gameplay than the Xbox 360, PlayStation 3 and Windows versions. With Ubisoft’s feature Uplay, players may unlock Ezio, the main character from Assassin’s Creed II.
In the PS3/Xbox 360/PC game, throughout the game the Prince learns new powers. The biggest new feature is the addition of elemental powers, which behave as power-ups, enhancing the Prince’s ability in battles and allowing him to access unreachable areas. There are four core powers in the game: Fire, Ice, Wind and Earth. Each of them translates to a different power during combat, such as the ability to “solidify” water fountains and turn them into climbable columns. Besides these core powers, there are also minor powers, that can be purchased to enhance the Prince’s abilities from Razia. These minor powers include a shield and the power to summon small tornadoes. The combat in the game is similar to combat mechanics found in The Sands of Time. The Prince will be able to fight multiple enemies in one battle, up to 50 at once. An important part of the combat is “crowd control” and evading enemies, as well as combos. There is no blocking and quick time events are used only to finish bosses in the game.
Prince of Persia: The Forgotten Sands retains the original platforming and puzzle environment elements that were introduced in Prince of Persia: The Sands of Time. The Forgotten Sands also incorporates combat similar to that of Warrior Within and The Two Thrones that is largely dependent on acrobatic movesets and traditional hack-and-slash mechanics. With the Anvil game engine, combat scenarios in The Forgotten Sands will see the player fighting upwards to fifty or more enemies on-screen at a single time.
The newest and major gameplay element for The Forgotten Sands is that of “Powers of the Djinn”. As the enemies in the game are not created from the Sands of Time and the Dagger of Time remained (at the time) under the protection of Farah, a different type of enemy and magic are faced.
In the story of The Forgotten Sands the Prince must fight against the Sand Army created from the desert sands themselves. With the help of the elemental magic from Razia, the Prince can wield the powers of the four elements and time itself. Element based powers, such as “Trail of Flame”, “Power of Flow”, allow the Prince to attack enemies with water and fire based powers; the “Power of Time” and “Power of Memory” allows the Prince to manipulate the natural environment around him, as well as reverse or manipulate time as he would with the Dagger of Time.
When fighting against multiple enemies of varying sizes, as the Prince, players are encouraged to create connective combos and chain attacks using the all of the Powers of the Djinn at their disposal. Eventually, the climax of the game will require players to use every single power earned. In order to create stronger and longer attacks, The Forgotten Sands uses an Upgrade Menu reliant on experience points gained during combat. Certain powers (such as “Whirlwind”, “Stone Armor” and “Ice Blast”) can be upgraded up to four or six times. The stronger the attacks, the easier the enemies faced will be defeated.
DRM and UPlay content:
Uplay is a digital distribution, digital rights management, multiplayer and communications service created by Ubisoft to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms (PC, PlayStation 4, Xbox One, Wii U, PlayStation 3, Xbox 360, Facebook, iOS, Android, Windows Phone, OnLive). Uplay is used exclusively by first-party Ubisoft games, and although some third-party titles are sold through the Uplay store, they do not use the Uplay platform.
Prince of Persia: The Forgotten Sands is the first game in the Prince of Persia series to utilize UPlay content. The Forgotten Sands uses an enhanced version of Ubisoft’s DRM system that requires the player be connected to the internet in order to play the game. The newer version of UPlay loads the game’s content from Ubisoft’s servers. If a internet connection is not detected, the player will not be allowed to continue to play the game. June 28, 2010, The Forgotten Sands’s DRM was cracked, the code was replaced with offline equivalents While the requirement for a permanent internet connection was removed by Ubisoft, only versions of The Forgotten Sands downloaded directly from UPlay’s launcher and Steam client do not require a constant internet connection for the single-player campaign. Physical versions of The Forgotten Sands may still require an internet connection to play.
The following content accessible through UPlay are the achievements: “Memories of Azad”, subtitled “Reach the thick of battle” (ten UPlay points), “Solomon’s Army”, subtitled “Release Solomon’s Army” (twenty UPlay points), “Not What it Looks Like” (thirty UPlay points), and “Eye of the Storm” (forty UPlay points).
Downloadable Content:
Two additional versions of Prince of Persia: The Forgotten Sands were released with additional content for players to download using Ubisoft’s UPlay software or Valve’s Steam client. May 25, 2010, Ubisoft announced a unlockable skin of Ezio Auditore da Firenze from Assassin’s Creed 2 would be available for download for the PC, PlayStation 3 and Xbox 360. Additionally to unlock the skin of Malik’s armor in the game, players would have to text “PRINCE” to 44144 to get it. Depending on the version bought, the “Collector’s Edition” of The Forgotten Sands included a free download of the Xbox Live Arcade game Prince of Persia Classic or Prince of Persia: The Sands of Time.
The “Digital Deluxe Edition” of The Forgotten Sands for Steam included a digital download of Prince of Persia: The Sands of Time, Prince of Persia: Warrior Within, and the soundtrack composed by Steve Jablonsky.
Features included in both the Collector’s Edition and the Deluxe Edition are an unlockable theme for The Forgotten Sands (ten UPlay Points), an Experience Point Boost (twenty UPlay Points), the unlockable skins of Ezio Auditore da Firenze, Malik’s armor, and the Sand Wraith from Prince of Persia: Warrior Within. The Forgotten Sands also included a unlockable “Survival Mode” (forty UPlay Points).
Connecting the PlayStation Portable to the PlayStation 3 would give those specific console users two upgrade units when playing on the PlayStation 3, and unlock an alternate skin from The Sands of Time when playing on the PlayStation Portable.[citation needed] PlayStation Portable users could download a version of the game from the PlayStation Network and launch it using the PSP.
Achievements
The PlayStation 3 and Xbox 360 versions of The Forgotten Sands features forty Achievements worth a total of 1000 gamerpoints (the latter on the Xbox 360). Four of the achievements (“Memories of Azad”, “Solomon’s Army” “Not What it Looks Like”, and “Eye of the Storm”) are UPlay exclusive achievements, worth ten to forty Uplay Points.
Features:
The main exciting features of Prince of Persia: The Forgotten Sands can be experienced through out the game after your first install.
Classic Gameplay Reinvented: From huge-scale multi-enemy combat to dizzying feats of acrobatic prowess in gigantic environments enhanced by the Prince’s ability to control nature and time, Prince of Persia The Forgotten Sands will push the Prince’s prodigious abilities to unseen levels.
A Blockbuster Experience: Prince of Persia The Forgotten Sands will offer players unforgettable set pieces made possible by the advanced technology offered by the award-winning Anvil engine. With all-out war at the gates of the kingdom, the Prince’s abilities will be challenged like never before through the course of epic wow moments.
Mastery Over Nature: Wielding powers of nature and time, the Prince will have unparalleled mastery over his environment and his enemies. The Prince will discover that harnessing the forces of nature itself will prove to be a devastating companion to his ability to rewind time.
Return of a Fan-Favorite Franchise: Set between Prince of Persia: The Sands of Time™ and Prince of Persia: Warrior Within™, Prince of Persia The Forgotten Sands will provide fans a new chapter in the Prince of Persia universe and deepen their understanding of the Sands of Time series.
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System Requirements:
Minimum Requirements:
CPU: 2.6 GHz Dual core Intel Pentium D or AMD Athlon 64 X2 3800+
RAM: 1 GB Windows XP / 2 GB Windows Vista, Windows 7
OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
VIDEO CARD: 256 MB DirectX 9.0c-compliant card with Shader Model 3.0 or higher (NVIDIA GeForce 6800 / 7 / 8 / 9 / 100 / 200 / GTX series or ATI RADEON X1600 / HD 2000 / HD 3000 / HD 4000 / HD 5000 series)
SOUND CARD: Yes
FREE DISK SPACE: 8 GB
Recommended Requirements:
CPU: 2.2 GHz Intel Core 2 Duo or AMD Athlon 64 X2 4400+ or higher
RAM: 2 GB Windows XP / 4 GB Windows Vista, Windows 7
OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
VIDEO CARD: 512 MB DirectX 9.0c-compliant card with Shader Model 3.0 or higher (NVIDIA GeForce 6800 / 7 / 8 / 9 / 100 / 200 / GTX series or ATI RADEON X1600 / HD 2000 / HD 3000 / HD 4000 / HD 5000 series)
SOUND CARD: Yes
FREE DISK SPACE: 8 GB
Download size:
The Full downloadable size of the game is 2.11 GB.
This game is divided into three parts. Each part consist of 990 MB of data and the last part consist of 124.0 MB of data.
Note:
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