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Resident Evil 2 Remake

Summary:

A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh-eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.

Introduction:

In Resident Evil 2, the classic action, tense exploration, and puzzle solving gameplay that defined the Resident Evil series returns. Players join rookie police officer Leon Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. Both Leon and Claire have their own separate playable campaigns, allowing players to see the story from both characters’ perspectives. The fate of these two fan favorite characters is in players hands as they work together to survive and get to the bottom of what is behind the terrifying attack on the city. Will they make it out alive?

Game Type:

Resident Evil 2 is a survival horror game.

Survival horror is a subgenre of video games inspired by horror fiction that focuses on survival of the character as the game tries to frighten players with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition, health, speed and vision, or through various obstructions of the player’s interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark maze-like environments and unexpected attacks from enemies.

The genre-defining masterpiece Resident Evil 2 returns, completely rebuilt from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-pounding immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. 

Game play:

The Resident Evil 2 remake is a re-imagination of the original PlayStation console release in 1998, completely rebuilt from the ground up. It uses the same over-the-shoulder view from Resident Evil 4 through Resident Evil 6 which is dubbed as “Behind View” here, but mixed all three game’s mechanics into one. For instance, the character control resembles that of Resident Evil 6, with the player being able to move freely toward any direction without needing to face it first. The player can also move while aiming but that will increase the weapon’s spread. However, as with Resident Evil 7: Biohazard, a lot of the action aspects of RE4-6 have been toned down or completely removed. For example, the player cannot melee zombies after stunning them or putting them on the ground.

The game uses the RE Engine, which is the same engine that was created and used to develop Resident Evil 7: Biohazard. Not only are the graphics in both games similar, but its UI and even item design have a striking resemblance. For example, the Handgun Ammo icon in the remake uses the same model that was used in RE7. Both Leon and Claire use a flashlight that behaves similarly to that of Resident Evil: Revelations. It will turn on automatically when the player gets to a darker place, and turns off by itself when the player is in a more bright environment. The flashlight can’t be manually turned on or off by the player. Both Leon and Claire can physically hold a flashlight similar to that of the scrapped Resident Evil 3.5; additionally, having the flashlight on won’t stop the character from aiming their weapon, even if they are using a bigger weapon such as a shotgun or grenade launcher.



Another feature based on an earlier Resident Evil game is the return of defensive items. If either Leon or Claire are grabbed by an enemy and they have a defensive weapon in their inventory, a prompt will show up on-screen and if pressed the item will be used as a defense weapon which takes the enemy off of the player. However, in this game, the knife can always be acquired back by killing the enemy that was stabbed and interacting with it, something that wasn’t always possible in the other remake. The knife also has a new gameplay mechanic with a durability rate, similar to the non-knife, melee objects used in Resident Evil Outbreak and Resident Evil Outbreak File #2. In the inventory screen, below the knife icon, there is a small gauge that represents how much the current knife has been used. Once the gauge is empty, the knife will break and a new one needs to be acquired. The knife can also be equipped without going into the inventory menu and there are multiple of them in the game.

The health status in the remake only shows up in two ways: while in the inventory screen, or whenever the player takes damage. Additionally, going into the inventory screen pauses the game, but reloading weapons must be done in real-time. Thanks to the RE Engine, features such as photorealistic visuals are possible; enemies react in real time taking instant visible damage, limbs can be ripped off of enemies and the character shows bite marks when they take damage. When the character is being grabbed, the camera will zoom into them (this being a key feature of the Behind View) and, similar to Resident Evil 0, more than one enemy can grab the player at a time.

A new gameplay mechanic that wasn’t featured in the original Resident Evil 2 but is similar to the one in Resident Evil Outbreak File #2 “Desperate Times” scenario is the inclusion of Wooden Boards. These boards can be used on windows to block enemies from passing through them, and there are several throughout the game that can become quite handy once the player knows which windows spawns zombies when they walk by them. The layout of the maps have also been changed and even brand new areas have been added while also remixing item locations. Both veterans and new-comers alike will have their share of new challenges and scares. The zombies are also a bit different from past games. They have more health and are able to get up multiple times after lying on the ground for a while. They don’t spawn a small pool of blood when dead anymore and if they detect the player, they are able to chase the character from room to room. When grabbed, Leon doesn’t stomp their heads like in the original game, and will just kick them out instead.

A new herb combination is available in the game: Red Herb + Blue Herb. This gives the character invulnerability to poison and makes their defenses stronger until the effect wears off. There are no loading screens in the game apart from the first build up; it’s all in one seamless experience. The 4th Survivor and The Tofu Survivor are also present in the remake but not as paid DLC. Additionally, one of the features from the Deluxe Edition, Collector’s Edition and Premium Edition of the game is a “Soundtrack Swap” option where the game can be played with the original game’s soundtrack. The game can be saved without using Ink Ribbons. However, higher difficulties will behave like the original game where Ink Ribbons must be used in order to save.

Resident Evil 2 is a remake of the 1998 game Resident Evil 2 released for the PlayStation. Unlike the original, which uses tank controls and fixed camera angles, the remake features “over-the-shoulder” third-person shooter gameplay similar to Resident Evil 4. Additionally, the standard difficulty mode allows players to save as often as they’d like inside safe rooms. If the player chooses to play on ‘Hardcore’ difficulty, players will be required to collect and use a finite number of ‘ink ribbons’ to save the game’s progress, much like in the original game. As with the original game, the remake of Resident Evil 2 offers the option to play through the main campaign with one of two protagonists, the rookie cop Leon S. Kennedy, or the college student Claire Redfield. Depending on the player’s choice, the main story will be experienced with variations in subplots, accessible areas, and obtainable items.

Similarly to the ‘Scenario B’ feature of the original game, beating the main campaign for the first time unlocks the option to play through a ‘2nd Run’ as the other protagonist. ‘2nd Run’ is a variation of the main campaign which adds additional content to frame the second play-through as occurring concurrently with the first playthrough. For example, the protagonist in 2nd Run will enter the police station from a different entrance and find several doors already unlocked by the protagonist from the first playthrough. Completing 2nd Run is also required to experience the true ending of the main campaign.

Storyline:

On September 29, 1998, two months after the events of the first Resident Evil, most citizens of the Midwestern American mountain community Raccoon City have been transformed into zombies by the T-Virus, a biological weapon secretly developed by the pharmaceutical company Umbrella. At a gas station outside of town, Leon S. Kennedy, a rookie police officer meets Claire Redfield, a college student looking for her brother Chris. The gas station is overrun with zombies and the two narrowly escape in a police car.

Shortly after entering Raccoon City, Leon and Claire agree to meet up at the Raccoon Police Department. Both make it to the station at different times, but find it infested by zombies and other monsters. One of which is the T-00, the latest model of Umbrella’s Tyrant line of bio-weapons, dispatched to hunt down and kill any survivors. The creatures and various obstacles prevent Leon and Claire from actually reuniting as they are forced to stay on the move to survive and find a way to escape Raccoon City.

Claire Scenario:

While exploring the police station, Claire discovers that Chris left the country before the outbreak. Claire also finds a little girl, Sherry Birkin, hiding from a monster. After saving Sherry from the monster, Claire promises to reunite her with her mother. The two are discovered by the corrupt Chief of Police Brian Irons, who abducts Sherry and takes her to an orphanage across town. Umbrella bribed Irons for years in exchange for enabling illegal activities that included using orphans as test subjects, and building a secret research lab under the city. Irons abducted Sherry to obtain a pendant she wears, but realizes that Claire grabbed it. Irons calls Claire and offers to trade Sherry for the pendant. As Claire makes her way to the orphanage, Sherry tries to escape on her own, but the monster stalking her appears and fatally wounds Irons. Claire arrives in time to see Irons die from a creature implanted inside him, and finds Sherry in a passageway under the orphanage. While being pursued under the city by both the creature and the T-00, Claire is knocked unconscious after an elevator they are in crashes.

Claire is woken by Annette Birkin, Sherry’s mother. Annette reveals that the monster chasing Sherry is William Birkin, her husband and Sherry’s father. William and Annette developed the G-Virus for Umbrella in their secret lab underneath Raccoon City. Umbrella discovered that William intended to sell the G-Virus to the U.S. military, and dispatched private commandos to confiscate his work. William injected himself with the G-Virus to survive being shot during the raid and get revenge. The mutated William attacked the commandos in the sewers, causing vials of the virus to break, and the contents to be consumed by rats, who carried it to the city. William is now a constantly mutating creature obsessed with infecting Sherry as a method of reproducing itself.

While Claire was unconscious, Annette locked Sherry in a vault, believing it to be the safest place for her. Sherry falls ill though, and Claire is forced to rescue her. Annette realizes William already infected Sherry and has Claire bring Sherry to the Umbrella lab, where an anti-virus for the G-Virus is stored. Inside the underground facility, Claire uses Sherry’s pendant to unlock a container holding the anti-virus. While returning to Sherry, William attacks her again. Annette arrives to assist Claire, but Claire sends her to administer the anti-virus while she holds off William by herself. After defeating William, Claire reunites with a mortally wounded Annette, and cured Sherry. The Umbrella facility initiates a self-destruct protocol, and Claire and Sherry make their way to an evacuation train. Along the way, Claire discovers that Leon also found his way into the facility. After initiating the train’s launch, William reappears on the train platform, forcing Claire to defeat him once again. Inside the moving train, Claire and Sherry are joined by Leon who made it aboard.

Leon Scenario:

While exploring the police station, Leon is saved from an infected dog by a woman named Ada Wong. Ada identifies herself as an FBI agent investigating the outbreak and advises Leon to not get in her way. In the station’s holding cells, Leon finds Ben Bertolucci, a reporter imprisoned by Chief Irons for investigating Umbrella’s illegal activities. As Ben explains Umbrella’s involvement in the outbreak, the T-00 bursts into the cell and kills Ben. While attempting to escape the station, Leon is grabbed by the T-00, but is saved again by Ada. Leon convinces Ada to let him help with her mission to retrieve a G-Virus sample to prove Umbrella’s guilt. Ada accepts and leads Leon into the city sewers, towards Umbrella’s underground lab.

In the sewers they find Annette Birkin who opens fire on Ada. Leon pushes Ada out-of-the-way and falls unconscious after taking a bullet for her. Ada patches up Leon and pursues Annette deeper into the sewers, but is eventually caught off guard and knocked into a waste storage vault, where a piece of metal impales one of her legs. Leon eventually wakes up and rescues Ada from the vault. Using a security wristband Ada obtained, the two ride a cable car to Umbrella’s lab. During the ride, Ada kisses Leon and they express feelings for each other. Once they arrive, Ada tells Leon that she is too wounded to be of use, and asks him to retrieve a G-Virus sample on his own. Leon makes his way to Birkin’s lab and obtains a sample, but is attacked by William. Annette tries to kill William, but is mortally wounded by him. Leon defeats William and tends to Annette, who warns that Ada isn’t a FBI agent, but a mercenary who will sell the virus to the highest bidder.

Leon confronts Ada on a bridge as the lab’s self-destruct protocol is initiated and she confirms her deceit. Leon refuses to give up the virus sample and Ada is unwilling to shoot him for it. While they are distracted, Annette appears and shoots Ada before dying. Ada falls off the bridge and Leon catches her by the hand, letting the virus sample fall into the abyss below. As Leon loses his grip, Ada tells him to take care of himself before falling as well. Making his way to the lab’s escape train, Leon discovers that Claire is already there. Leon is ambushed by the T-00 on his way and becomes trapped on a moving elevator platform with it. Leon is forced to face down the T-00 and survives long enough for a still alive Ada to toss a rocket launcher onto the platform as she makes her own escape. Although Leon doesn’t notice Ada, he grabs the rocket launcher and uses it to destroy the T-00 for good. Once the elevator arrives, Leon jumps onto the already moving evacuation train, reuniting with Claire and Sherry.

Leon, Claire, and Sherry discover that William is still alive and has mutated into a massive creature that has latched onto the train, threatening to consume them all. Leon and Claire work together to kill William and detach the car he is latched onto, leaving his body to be engulfed by the massive explosion of the self-destructive lab. Safely arriving on the outskirts of the city, Claire, Leon, and Sherry walk down an interstate in bright daylight, wondering how far the outbreak has spread. Claire offers to take Sherry home with her, and Leon and Claire vow to prevent a similar disaster from occurring elsewhere.

Features:

The amazing features of Resident Evil 2 can only be experienced after your first install on your OS.

  1. A spine-chilling reimagining of a horror classic – Based on the original release in 1998, the new game has been completely rebuilt from the ground up for a deeper narrative experience.

  2. A whole new perspective – New over-the-shoulder camera mode and modernized control scheme creates a more modern take on the survival horror experience and offers players a trip down memory lane with the original gameplay modes from the 1998 release.

  3. Terrifyingly realistic visuals – Built on Capcom’s proprietary RE Engine, Resident Evil 2 delivers breathtakingly photorealistic visuals whilst stunning lighting creates an up-close, intense and atmospheric experience as players roam the corridors of the Raccoon City Police Department (RPD).

  4. Face the grotesque hordes – Zombies are brought to life with a horrifyingly realistic wet gore effect as they react in real-time taking instant visible damage, making every bullet count.

  5. Iconic series defining gameplay – Engage in frenzied combat with enemies, explore dark menacing corridors, solve puzzles to access areas and collect and use items discovered around the environment in a terrifying constant fight for survival.

  6. See favorite characters in a whole new light – Join rookie police officer Leon S. Kennedy on his first day in the job and college student Claire Redfield, who is searching for her brother amidst a terrifying zombie epidemic.

  7. Step into the rookie shoes of both heroes – Enjoy separately playable campaigns for both Leon and Claire, allowing players to see the story from both characters’ perspective.

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System Requirements:

Minimum Requirements:

  1. Requires a 64-bit processor and operating system

  2. OS: WINDOWS® 7, 8.1, 10 (64-BIT Required)

  3. Processor: Intel® Core™ i5-4460 or AMD FX™-6300 or better

  4. Memory: 8 GB RAM

  5. Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM

  6. DirectX: Version 11

  7. Storage: 26 GB available space

  8. Additional Notes: This game is expected to run at 1080p/30 FPS. If you have don’t have enough graphics memory to run the game at your selected texture quality, you must go to Options > Graphics and lower the texture quality or shadow quality, or decrease the resolution.

Recommended Requirements:

  1. Requires a 64-bit processor and operating system

  2. OS: WINDOWS® 7, 8.1, 10 (64-BIT Required)

  3. Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better

  4. Memory: 8 GB RAM

  5. Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM

  6. DirectX: Version 11

  7. Storage: 26 GB available space

  8. Additional Notes: This game is expected to run at 1080p/60 FPS.

Download size:

Total download size of all files are 23.6 GB.

This game is divided into 5 parts where each file consists of 4.99 GB of data and the last part consist of 3.64 GB of data. 

Note:

If the links are broken then please use the Request page link or use the comments section for informing us about the problems you are facing so we could fix the problem as soon as possible. Regards Acme GamerPassword: http://www.acmegamingzone.wordpress.com

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